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coolstuff/tictactoe.txt//usual stuff
#include "colors.inc"
camera { location <-60,-40,-60>
look_at <10,-10,0> }
light_source { < 2, 2, 2> White}
light_source { < 2, 2,-2> White}
light_source { < 2,-2, 2> White}
light_source { < 2,-2,-2> White}
light_source { <-2, 2, 2> White}
light_source { <-2, 2,-2> White}
light_source { <-2,-2, 2> White}
light_source { <-2,-2,-2> White}
//the white background
#declare bg = union
{
plane { y, -200}
plane { z, 200}
plane { x, -200}
pigment { color White}
}
//a coordinate system for a better orientation
#declare cood = union
{
//y
cylinder { <0,-5,0>
<0,5,0>
0.005
pigment { color Blue}
}
//x
cylinder { <-5,0,0>
<5,0,0>
0.005
pigment { color Green}
}
//z
cylinder { <0,0,-5>
<0,0,5>
0.005
pigment { color Red}
}
}
union {
text { ttf "c:\windows\fonts\verdana.ttf" "X" 0.2, 0 translate <0,0,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "X" 0.2, 0 translate <2.5,0,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "O" 0.2, 0 translate <5,0,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "O" 0.2, 0 translate <0,-2.5,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "X" 0.2, 0 translate <2.5,-2.5,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "O" 0.2, 0 translate <5,-2.5,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "X" 0.2, 0 translate <0,-5,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "O" 0.2, 0 translate <2.5,-5,0> scale 3}
text { ttf "c:\windows\fonts\verdana.ttf" "O" 0.2, 0 translate <5,-5,0> scale 3}
texture {pigment {color Red}
finish {phong 0.5}
}
scale 3
}
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